The overlooked games of 2015 — Dead or Alive 5: Last Round

This industry sometimes makes me feel like I am a square peg trying to fit into a round hole. Like I am just too mentally damaged, with a perspective too warped to fall in line.

One of the clues that leads me to this conclusion is how I approached the fighting games this year. Unlike many of my peers, I did not like Mortal Kombat X. I enjoy the audio and visual presentation, but I maintain the play design — the most important part — is a mess.

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