Angry Birds is a success story revolving around business partnerships.

Angry Birds 2 hits 20M downloads in its first week

Angry Birds 2 has turned into a big hit. Rovio Entertainment announced the mobile game has been downloaded more than 20 million times in its first week of release.

The title is No. 1 on the iPhone and iPad in more than 100 countries. Fans have fired their slingshots more than 1.4 billion times and blasted their way through more than 300 million levels, Rovio said.

“When we were developing and testing Angry Birds 2, we had good reason to believe we were on to a good thing, but the enormous groundswell of enthusiasm for the game from loyal fans and casual newcomers alike has been humbling,” said Rovio creative director Patrick Liu in a statement. “It took the first Angry Birds game more than nine months to reach this many players, and we thank all our fans for growing the flock so quickly.”

The free-to-play game is currently No. 47 on the top-grossing games list, according to market researcher App Annie. If it moves up that chart, then Rovio will have some real money on its hands.

“While Angry Birds 2 is off to a great start around the world, including key markets in the Americas and Europe, in China we are gaining a new foothold and seeing remarkable fruits of our well-functioning partnership with Kunlun,“ said Rovio chief commercial officer Alex Lambeek in a statement. “A new generation of Chinese gamers are getting to know the angry feathered flock, and we see a bright future together with Kunlun, one of the Chinese game industry’s largest and most important players.”

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.